NaN

NaN stands for Not a Number. NaNs are used to represent the results of operations that are not real numbers or are too big to fit into a float and therefore cannot be adequately represented with a float. In SL, generating a NaN (by 1.0/0.0) will crash the script. //...

NOT

NOT is unlike the other bitwise operators in that it does not perform an operation on two bitfields. It only performs an operation on one. What it does is reverse the bitfield; if a bit was previously 0, it is changed to 1, and vice versa.   Truth Table: NOT   1 0 0 1...