llReleaseCamera

llReleaseCamera(key agent) A FollowCam function that returns the camera to the key agent after permission to change it with llSetCameraParams has been granted via llRequestPermissions(agent_key,...

llGetCameraRot

rotation llGetCameraRot() Returns the rotation of the camera of the user who’s granted this script PERMISSION_TRACK_CAMERA. If no user has granted the permission, it returns ZERO_ROTATION. The key of the user whose camera is being...

llForceMouselook

llForceMouselook(integer mouselook) After calling this function with mouselook set to TRUE, any agent sitting down on the prim will be forced into mouselook. Just like llSitTarget, this changes a...

llMapDestination

llMapDestination(string simname, vector position, vector lookat) Shows a given location on the map. Works in attachments, or during touch events. Currently the function will open the map window whenever it is called. There is no way to simply set the map position...

llSetCameraParams

llSetCameraParams(list rules) Sets multiple camera parameters at once. List format is [rule1, value1, rule2, value2 . . . ruleN, valueN] Requires PERMISSION_CONTROL_CAMERA. The agent/avatar camera function targets the agent that gave PERMISSION_CONTROL_CAMERA to the...