llAttachToAvatar

llAttachToAvatar(integer attachment) Attaches the scripted object at the specified attachment point to the avatar it has PERMISSION_ATTACH for. Even though users other than the owner can grant this permission, attaching to them will fail with the message “Script...

llAvatarOnSitTarget

key llAvatarOnSitTarget() If an avatar is sitting on the sit target, this function will return the avatar’s key; NULL_KEY otherwise. This will only detect avatars sitting on sit targets defined with llSitTarget. At some point prior to SL 1.6.5, it would apparently...

llClearCameraParams

llClearCameraParams() Resets all camera parameters to default values and turns off scripted camera control. Requires llRequestPermissions(key agent, PERMISSION_CONTROL_CAMERA). The agent (avatar camera) this function targets is the agent that gave...

llDetachFromAvatar

llDetachFromAvatar() Detaches the scripted object from the avatar it’s attached to. Requires PERMISSION_ATTACH (via llRequestPermissions). After detaching, the attach() event hander is called with the value NULL_KEY. Calling this function from a child-prim will fail...

llDialog

llDialog(key id, string message, list buttons, integer chat_channel) Shows the user specified by id a popup dialog box (in the upper right corner of their viewer window) containing message and buttons (and an “Ignore” button). Selecting any of the buttons will cause...

llForceMouselook

llForceMouselook(integer mouselook) After calling this function with mouselook set to TRUE, any agent sitting down on the prim will be forced into mouselook. Just like llSitTarget, this changes a permanent property of the prim (not the object) and needs to be reset by...