llDialog

llDialog(key id, string message, list buttons, integer chat_channel) Shows the user specified by id a popup dialog box (in the upper right corner of their viewer window)...

Agent and Avatar

The user’s presence in Opensim is represented by two entities: an agent and an avatar. An agent is a client’s presence within a simulator. All users connect to a sim as an agent. An agent is not an avatar, though it is represented on the client by one. An...

llOwnerSay

llOwnerSay(string message) Says message to only the owner of the object running the script if the owner has been within the object’s simulator since logging into Second Life, regardless of where they may be in-world. Note: When the owner is not in the same sim...

Functions

Functions Defined A function can be thought of as a machine into which input is provided, and which returns output. By using functions, the same blocks of code can be used over and over again, simply by referencing them. LSL and OSSL come with hundreds of built-in...