A B C D E F I J K L M N O R S T U V W

llAvatarOnSitTarget

key llAvatarOnSitTarget() If an avatar is sitting on the sit target, this function will return the avatar’s key; NULL_KEY otherwise. This will only detect avatars sitting on sit targets defined with llSitTarget. At some point prior to SL 1.6.5, it would apparently...

llClearCameraParams

llClearCameraParams() Resets all camera parameters to default values and turns off scripted camera control. Requires llRequestPermissions(key agent, PERMISSION_CONTROL_CAMERA). The agent (avatar camera) this function targets is the agent that gave...

llDetachFromAvatar

llDetachFromAvatar() Detaches the scripted object from the avatar it’s attached to. Requires PERMISSION_ATTACH (via llRequestPermissions). After detaching, the attach() event hander is called with the value NULL_KEY. Calling this function from a child-prim will fail...

llDialog

llDialog(key id, string message, list buttons, integer chat_channel) Shows the user specified by id a popup dialog box (in the upper right corner of their viewer window) containing message and buttons (and an “Ignore” button). Selecting any of the buttons will cause...

llGetAgentInfo

integer llGetAgentInfo(key id)  Returns a bitfield of id agent information: Constant Represents Value AGENT_FLYING Returned if agent is flying. 0x0001 AGENT_ATTACHMENTS Returned if agent has attachments. 0x0002 AGENT_SCRIPTED Returned if agent has scripted...

llGetAgentSize

vector llGetAgentSize(key id) If id is in the same sim region as the script calling this function, it returns a vector representing the size of the avatar. This is useful for approximating the height of the avatar. This function returns a ZERO_VECTOR when the key is...