by Brayla Sana | Jun 26, 2017 | Agent and Avatar, Functions, LSL, OSSL, Wiki
llGiveMoney(key destination, integer amount) Transfers amount of Linden dollars from the script owner to destination. Requires the PERMISSION_DEBIT run-time permission. destination can only be an avatar, not an object or a group. The recipient does not need to be in...
by Brayla Sana | Jun 25, 2017 | Agent and Avatar, Functions, LSL, OSSL, Wiki
Function: integer llGetRegionAgentCount( ); Returns an integer that is the number of avatars in the region. Caveats The value returned by this function is technically the average number of agents who were in the region for the past second, rounded to the nearest...
by Brayla Sana | Jun 16, 2017 | Chat, Communications, LSL, OSSL, Wiki
llDialog(key id, string message, list buttons, integer chat_channel) Shows the user specified by id a popup dialog box (in the upper right corner of their viewer window)...
by Brayla Sana | Jun 16, 2017 | LSL, OSSL, Types, Wiki
Instead of arrays, LSL uses lists. The list type is exactly what it sounds like: a heterogeneous list of the other data types. Lists are created via comma-separated values (CSV) of the other data types. enclosed by square brackets: “[” and “]”....
by Brayla Sana | Jan 22, 2017 | Chat, Communications, Functions, LSL, OSSL, Wiki
llOwnerSay(string message) Says message to only the owner of the object running the script if the owner has been within the object’s simulator since logging into Second Life, regardless of where they may be in-world. Note: When the owner is not in the same sim...