by Brayla Sana | Feb 1, 2022 | Camera, Functions, LSL, OSSL, Wiki
llReleaseCamera(key agent) A FollowCam function that returns the camera to the key agent after permission to change it with llSetCameraParams has been granted via llRequestPermissions(agent_key,...
by Brayla Sana | Feb 1, 2022 | Camera, Functions, LSL, OSSL, Wiki
rotation llGetCameraRot() Returns the rotation of the camera of the user who’s granted this script PERMISSION_TRACK_CAMERA. If no user has granted the permission, it returns ZERO_ROTATION. The key of the user whose camera is being...
by Brayla Sana | Jan 3, 2020 | Uncategorized
llMapDestination(string simname, vector position, vector lookat) Shows a given location on the map. Works in attachments, or during touch events. Currently the function will open the map window whenever it is called. There is no way to simply set the map position...
by Brayla Sana | Jan 2, 2020 | Camera, Functions, Wiki
llSetCameraParams(list rules) Sets multiple camera parameters at once. List format is [rule1, value1, rule2, value2 . . . ruleN, valueN] Requires PERMISSION_CONTROL_CAMERA. The agent/avatar camera function targets the agent that gave PERMISSION_CONTROL_CAMERA to the...
by Brayla Sana | Jan 2, 2020 | Camera, Functions, LSL, OSSL, Wiki
llClearCameraParams() Resets all camera parameters to default values and turns off scripted camera control. Requires llRequestPermissions(key agent, PERMISSION_CONTROL_CAMERA). The agent (avatar camera) this function targets is the agent that gave...