llSetCameraEyeOffset

llSetCameraEyeOffset(vector offset) Sets the camera eye offset used in this object if an avatar sits on it. Use ZERO_VECTOR to cancel. The same functionality can be found in llSetCameraParams and more. This defines the position of the camera. Define the point...

llSetCameraAtOffset

llSetCameraAtOffset(vector offset) Sets the camera at offset used in this object if an avatar sits on it. Use ZERO_VECTOR to cancel. The same functionality can be found in llSetCameraParams and more. The offset argument defines the point the camera is facing (relative...

llTextBox

Function: llTextBox( key avatar, string message, integer channel ); Shows a dialog box on avatar’s screen with the text message. It contains a text box for input, any text that is entered is said by avatar on channel when the “Submit” button is...

llRequestPermissions

 llRequestPermissions( key agent, integer permissions ); Ask agent for permissions to run certain classes of functions. • key agent – avatar UUID that is in the same region   • integer permissions – Permission mask (bitfield...

llReleaseControls

llReleaseControls() Releases control previously taken with llTakeControls. Note: releasing control will unset PERMISSION_TAKE_CONTROLS. To take control again, re-request the permission with llRequestPermissions. Q: If you call release controls and...